I realize that questions like "suggest a tool" are usually not allowed, but I would like to pick your brains for a good way to troubleshoot websites on gaming consoles (PS3/4 , Xbox360/One and others).

Since the browsers that come with these platforms have limited developers tools, what's a good way to collect information about Requests, Responses, Resources, JavaScript and so on?

I've been using User Agent emulators, like Agent Switcher, in the past with a lot of success. However, I stumbled across a problem that requires me to step into a JavaScript script code and see it execute step by step on PS4.

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    If that's a practically market that is valuable and important then the best way to test it is actually on a real device. Emu's should never be treated as a 'FINAL' testing solution. – Simon Hayter Sep 19 '14 at 20:28

I think the solution you're looking is a HTTP debuging proxy like Fiddler. You could then set the console's proxy settings to point to the computer running Fiddler. From there, you'll be able to view all requests and all responses.

I don't think it will work properly with https sites since Fiddler installs a cert on the machine but the console will still see a certificate error.

  • Your answer is great too, but it needs a bit more installation and setup. It might be useful for those users that are experienced and comfortable with Fiddler. – Roman Mik Sep 22 '14 at 20:17

After some research, I settled on App Debugger (http://debug-software.intel.com/) from Intel. It was simplest and straight forward way to stream debug information from a device.

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