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This depends on the browser, operating system and length of video. Playback has to occur from memory. To avoid hiccups, browsers try to cache a number of seconds, usually at least 10 but this is often adaptive depending on measured throughput. If the first few seconds arrive quickly, then fewer seconds are kept. For very short videos, this means that the ...


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There is a "Community Edition" of the Mediacore video sharing platform that is open source (Core: GPL, Frontend: MIT, Plugins: various). It claims to be a general "video, audio and podcast publication platform written in Python (2.4, 2.5, 2.6, or 2.7)." while the commercial hosted version available at Mediacore.com is specifically designed for use in schools ...


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Also have a look at the Podlove Web Player, an HTML5 audio and video player.


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You'll need to add some RDFa meta data to the header of your pages which contain video. For Facebook specifically, you'll need to add a <link rel="image_src" href="/URL/TO/VIDEO_THUMBNAIL.jpg" /> tag to indicate the video thumbnail, and a <link rel="video_src" href="/URL/TO/PLAY/VIDEO" /> to indicate the video player. Note that the video_src tag ...


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Yes they are but there may be fewer resolutions than the interface is showing. You typically store a video at several resolutions for users of different bandwidths. A playkback interface such as the YouTube video player typically offers you some choices of sizes but you can also embed it at custom resolutions. The server the selects the file which is the ...


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In HTML5 there is a video tag, . this tag is customizable with looping capabilities as well as all the standard play,pause,volumn,ect. i use it all the time with my web design and development. For more info on this tag go here --> http://www.w3schools.com/html/html5_video.asp one thing to keep in mind with this tag is it is still fairly new as in the ...


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This automation could be achieved via the Vimeo Advanced API. Upload access requires approval, so make sure to create an app and request access before you go too far down this path. Currently the API requires the user to upload to you, and then you upload to Vimeo, but this can be a fully automated process. Upload Documentation By uploading via the api, ...


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If the videos are for a contest then I'd imagine they are subject to review and moderation? Then uploading to YouTube should be a secondary action. Personally I would upload to website then review and manually add. YouTube offers massive exposure for you client. It would a terrible trade off for the sake of automation.



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